Source: Nesta (National Endowment for Science, Technology and the Arts)
Abstract: This landmark report sets out how the UK can be transformed into the world’s leading talent hub for video games and visual effects.
At over £2 billion in global sales, the UK’s video games sector is bigger than either its film or music industries, and visual effects, the fastest growing component of the UK’s film industry, grew at an explosive 16.8 per cent between 2006 and 2008. High-tech, knowledge-intensive sectors and, in the case of video games, major generators of intellectual property, these industries have all the attributes the UK needs to succeed in the 21st century.
Yet, the sad truth is that we are already starting to lose our cutting edge: in just two years, it seems the UK’s video games industry has dipped from third to sixth place in the global development rankings.
Meanwhile, the visual effects industry, though still enjoying very rapid growth, is having to source talent from overseas because of skills shortages at home. That is mainly a failing of our education system – from schools to universities – and it needs to be tackled urgently if we are to remain globally competitive.
Click here to read the full report